検索

Hello, I'm an open source software engineer in my late 30s living in #Seoul, #Korea, and an avid advocate of #FLOSS and the #fediverse. I'm the creator of @[email protected], an #ActivityPub server framework in #TypeScript, @[email protected], an ActivityPub-enabled microblogging software for single users, and @[email protected], a simple ActivityPub bot framework. I'm also very interested in East Asian languages (so-called #CJK) and #Unicode. Feel free to talk to me in #English, #Korean (#한국어), or #Japanese (#日本語), or even in Literary Chinese (#文言文, #漢文)! #introduction
返信 1 · Renote 0
:botkit: Introducing #BotKit: A #TypeScript framework for creating truly standalone #ActivityPub bots! Unlike traditional Mastodon bots, BotKit lets you build fully independent #fediverse bots that aren't constrained by platform limits. Create your entire bot in a single TypeScript file using our simple, expressive API. Currently #Deno-only, with Node.js & Bun support planned. Built on the robust @[email protected] foundation. https://botkit.fedify.dev/
返信 1 · Renote 0
Hello, I'm an open source software engineer in my late 30s living in #Seoul, #Korea, and an avid advocate of #FLOSS and the #fediverse. I'm the creator of @[email protected], an #ActivityPub server framework in #TypeScript, and @[email protected], an ActivityPub-enabled microblogging software for single users. I'm also very interested in East Asian languages (so-called #CJK) and #Unicode. Feel free to talk to me in #English, #Korean (#한국어), or #Japanese (#日本語), or even in Literary Chinese (#文言文, #漢文)! #introduction
返信 1 · Renote 0
Hello, I'm an open source software engineer in my late 30s living in #Seoul, #Korea, and an avid advocate of #FLOSS and the #fediverse. I'm the creator of @[email protected], an #ActivityPub server framework in #TypeScript, and @[email protected], a fediverse microblog for single users. I'm also very interested in East Asian languages (so-called #CJK) and #Unicode. Feel free to talk to me in #English, #Korean (#한국어), or #Japanese (#日本語), or even in Literary Chinese (#文言文/#漢文)! #introduction
返信 1 · Renote 0
I've rewritten #Fedify several times and in several languages. The first time it was written in #TypeScript, then #Python, then C#, then back to TypeScript. (It was codenamed FediKit at the time of development.) I settled on TypeScript for the following reasons: • It has a decent JSON-LD implementation. • Lots of people use it. (I wanted Fedify to be widely used.) • It's type-safe enough. Even if I were to build Fedify again, I would choose TypeScript. #fedidev #CSharp #dotnet #JavaScript
返信 0 · Renote 1
New server, new #introduction: My name isn't set yet, but I've tried Samantha and currently Melody. Online I go with m* (read m Star) and I'm from the south of Germany. Like most people here, I am #trans (mtf), some variation of human (catgirl in my case) and highly interested in the tech sector, specifically making software do things. For this, I usually rely on #fedora as the OS with both #gnome or #kdeplasma as Environment, depending on what I feel like. As for what funky software stuff I do: It's mostly focused on making games, utility stuff for games or utility stuff relevant for areas related to games (like a multiplatform chatbot for Twitch, YT Live, etc). For this, I mostly rely on the #godotengine and #golang. Though, I do also put my hands on #rustlang, #python, #typescript (mainly via #svelte). Other projects that I'm interested in are #htmx and #ziglang. And some day I might also join the club of #vtubers. I even have a ref sheet already for what my character looks like. See attachment
  • 170cb8d7d37e927f.jpg
返信 0 · Renote 0
Time to finally do an #introduction! I’ve been fascinated by the #web since I first got on the internet when I was a teenager. The idea that anyone could create a website — how cool is that!? I’ve been a #Mac user even longer (my parents were in education and my mom would bring home her office Mac Classic on the weekends). Being creative with #HyperCard and wanting to make dynamic websites eventually got me into #programming. First with #Perl, later #PHP, and now #JavaScript and #TypeScript. I’ve also had some fun with #C, #ObjectiveC, and #Swift. For 14 years I worked at a small company that makes the premier CMS for the #AltWeekly press in the US. Now I work on web applications in #React in the far-more corporate world. I also used to co-organize TucsonJS and Tucson React meetups.
返信 0 · Renote 0

返信元:

CW: Narrat Game Engine
Narrat 🐀 has been getting a bit of attention again so here's another intro of the engine. I think most people who might be interested in this don't actually know about it so I'm hoping to reach more people for once. Narrat is a game engine I created to easily make interactive fiction games (narrative RPGs, visual novels etc) for desktop or browser. I’ve worked on this game engine for some time, mostly to help friends make their games. It’s been used on a few small games, and some bigger ones in progress. This Tumblr post has more details and could do with a signal boost as it's getting attention https://www.tumblr.com/bubbline3456/708071346693865473/narrat-engine-demo-narrat-is-a-game-engine-i?source=share There's also a Patreon: https://www.patreon.com/NarratEngine 🧵 #Narrat #gamedev #javascript #typescript #vue #programming #gaming #html #indiedev #rpg #project #tech #visualnovel #interactivefiction
返信 1 · Renote 0
CW: Narrat Game Engine
🚀 If you just want to try it, , get on the website it’s very quick (https://get-narrat.com) Here are some screenshots of games that have been made on it by people (Links to those games are on the website) I don't really have a big network of followers so the only people can learn about this engine is if other people help spread info about it #Narrat #gamedev #javascript #typescript #vue #programming #gaming #html #indiedev #rpg #project #tech #visualnovel #interactivefiction
返信 0 · Renote 0
CW: Narrat Game Engine
Narrat 🐀 has been getting a bit of attention again so here's another intro of the engine. I think most people who might be interested in this don't actually know about it so I'm hoping to reach more people for once. Narrat is a game engine I created to easily make interactive fiction games (narrative RPGs, visual novels etc) for desktop or browser. I’ve worked on this game engine for some time, mostly to help friends make their games. It’s been used on a few small games, and some bigger ones in progress. This Tumblr post has more details and could do with a signal boost as it's getting attention https://www.tumblr.com/bubbline3456/708071346693865473/narrat-engine-demo-narrat-is-a-game-engine-i?source=share There's also a Patreon: https://www.patreon.com/NarratEngine 🧵 #Narrat #gamedev #javascript #typescript #vue #programming #gaming #html #indiedev #rpg #project #tech #visualnovel #interactivefiction
返信 1 · Renote 0
#introduction (I guess I never did this earlier.) I'm a software developer from #Tampere, #Finland 🇫🇮. I've worked on full stack #Python and #JavaScript / #TypeScript projects for around 10 years, on my free time I use #Elixir (hope in the future at work too!). My main hobby project is @[email protected], a free programming stats project. Outside coding, I enjoy #geocaching, #cycling (all commutes with #ebike), and nowadays playing on #SteamDeck.
返信 1 · Renote 0