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Hello, Matthew here, it's been a while since we've done an #introduction post, and a lot has changed in the time. So, Hello! My name is Matthew and I have been running Raccoon Formality since March of 2022. In that time, I have made and published ~20 different games to my itch.io account. I make everything from FPS games to furry visual novels. Currently, me and a few friends, Rye and Billy, are working on our biggest game yet. It's a horror puzzle game set on a 1920s art deco, retro-future cruise ship. It's being made in Godot 4. Our values could be described as "woke" or "anti-fascist", however we just call it being a good person. If any of this interests you, or maybe one of the screenshots caught your eye, please consider following us here on mastodon, on itch.io, or on steam :3 links: website - https://raccoonformality.com/ itch.io - https://raccoon-formality.itch.io/ steam - https://store.steampowered.com/dev/RaccoonFormality #indie #indiedev #gamedev #gamedevelopment #godot #godot4 #playdate #gaming #pcgaming #indiegaming #indiegame
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Hi, I'm Raccoon Formality I started making games in March 2022. Since then I have made 17 games ranging wildly from furry visual novels to first person shooters to action arcade games where you explode cop cars. I am currently working on my 18th game about being a Vampire that has to do tasks for their sick girlfriend, but the moonlight drains your blood supplies. Hopefully if this introduction is intriguing to you, or maybe one of the screenshots caught your eye, you can follow me here or on itch.io to be along for the ride while I continue to grow and get better as a game developer. links: website - https://raccoonformality.com/ itch.io - https://raccoon-formality.itch.io/ #introduction #indie #indiedev #gamedev #gamedevelopment #godot
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